Sunday, December 22, 2024

The Year in Review and 2025 Predictions!

Hosted by Florian Faes and Esther Bond, with guest Anna Wyndham, in their SlatorPod year-end 2024 episode, key language industry trends over the course of the past year, including trends, drivers, and predictions, 2025, will be discussed.


First, language industry news of the week: LXT acquired clickworker with the goal of doubling revenues by 2025 by expanding its AI data capabilities. Esther also shares how EzDubs, a speech translation startup, raised USD 4.2m in seed funding.

Florian comments that RWS published revenues for 2024 that are stable with £180m from AI-powered products and services. Additionally, YouTube announced the rollout of AI dubbing, enabling content creators to reach new language-speaking audiences, but admitted limitations at this point, including poor voice quality.

https://youtu.be/CtrVDikK7lE

In their discussion, the trio talked about the UK House of Lords inquiry into court interpreting and translation, highlighting pay issues for interpreters, quality issues, and how AI is being deployed for quality assurance.

Reflecting on 2024, Anna outlines three major trends: speech-to-speech translation, "translation as a feature," where translation capabilities are integrated into everyday software like project management tools, and the evolution of localization roles toward AI-driven skills.

Looking forward, Anna foresees rapid adoption of AI by the public sector given the cost constraints and the need for scalability, whereas Florian envisions further breakthroughs in machine translation quality estimation and, possibly, IPOs in the language tech industry. Esther predicts higher levels of M&A activity in the industry, where niche providers seek stability and scalability in a competitive market.

Friday, December 20, 2024

Stoquart Buys Peer Belgian LSP ETC Europe

Stoquart, an language services provider based in Belgium, has acquired Brussels-based ETC Europe, which holds the status of being a translation agency accredited by the European Union and other governmental and international organizations.


The transaction was closed on 24 October 2024 after Stoquart's takeover of French competitor Version Internationale in 2023.

The founding managing director of Stoquart Translation Services, Dimitri Stoquart, found contact person ETC Europe General Manager Angelina Janssen due to meetings with the Belgian Association of Translation Companies or BQTA.

He stated that Janssen suggested Stoquart form a consortium with ETC Europe and another language service provider, VerbiVis, to respond to the European Commission's TRAD23 RFP. This resulted in Stoquart achieving second place for English-French translation.

In 2024, he mentioned that Janssen wanted to step back and suggested that Stoquart assume control of ETC Europe. Before the acquisition, shares of ETC Europe were divided among three shareholders; Stoquart has taken over all the shares.

"It was worth joining forces," Stoquart explained. "We have gained both institutional and private clients, along with an increasing number of multilingual projects."

In doing so, ETC Europe further creates new sources of income for Stoquart. The LSP, which now operates as ETC Europe or Stoquart, has recently entered three sizeable contracts with a number of Europe's biggest institutions.

This bodes well for Stoquart, which has faced an accumulated revenue decline of 30% in both 2023 and 2024.

"With this acquisition and the revenues from the European Parliament contract, we will be able to regain our 2022 revenue levels," Stoquart stated. 

Strong In-House Resources and Powerful Brands

Stoquart now has around 50 people working for her globally. Janssen will stay until the end of 2024 and will remain available as needed in the near future. (Besides nearly 30 in-house linguists, Stoquart engages between 150-180 freelancers monthly.)

Similar to Version Internationale, ETC Europe holds a strong reputation in the institutional sector. The company will retain its brand identity and limit integration with Stoquart to the essentials required for seamless operations, focusing primarily on activities in the LSP's main office.

Based on Stoquart's location, a big portion of its work is with all variants of French and Dutch, but the company also handles German, Italian, and Spanish. Stoquart now finds itself branching out into other European languages for institutional work, too.

Most clients are found in the US, Ireland, CzechiaSpainFrance, Belgium, the UKGermany, and Denmark. Stoquart said the LSP specializes in fields where human expertise is required, such as IT, financelegallife sciences, and the defense industry.

Stoquart's technology approach combines off-the-shelf tools, such as Studio and Phrase, and proprietary tools, including an app that allows users to access several machine translation engines. Stoquart is now expanding into additional European languages for institutional work as well.

Thursday, November 21, 2024

New SAG-AFTRA Game Localization Contract Restricts AI Usage in Dubbing

On November 14, 2024, the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) announced an updated version of a previous agreement that covers the localization of video game projects produced in a non-English language.

With approximately 160,000 members, SAG-AFTRA calls itself the “world’s largest union representing performers and broadcasters.” The union also represents voiceover artists, including those who provide dubbing. 

As comics and gaming website Bleeding Cool reported, the new Independent Interactive Localization Agreement is essentially an updated version of the base terms from the union’s Tiered Budget Independent Interactive Media Agreement, plus AI protections.

The new agreement is signed on a project-by-project basis by employers whose project was originally scripted in a language other than English, and whose intellectual property owner is based outside of the United States.

“Many brilliant, beloved games come to market in the U.S. from other countries, projects which need highly skilled localizing performers,” Interactive Media Agreement Negotiating Committee Chair Sarah Elmaleh was quoted as saying in the press release. Elmaleh added that “[m]any such companies have already signed Interim Localization Agreements”. 

The contract was reportedly crafted “based on direct feedback from the community that does this work.”

However, the introduction of the Independent Interactive Localization Agreement does not interrupt an ongoing SAG-AFTRA strike.

The union called for the strike, effective July 26, 2024, in response to stalled negotiations, which began in October 2022. The use of AI still presents a major hurdle, as SAG-AFTRA explained:

“Although agreements have been reached on many issues important to SAG-AFTRA members, the employers refuse to plainly affirm, in clear and enforceable language, that they will protect all performers covered by this contract in their A.I. language.”

The strike applies to over 130 video game projects currently signed to the union’s interim and independent agreements; the goal is for those signatories to sign updated agreements. 

Human-Made Recordings and Digital Replicas

The Interactive Media Agreement, originally introduced in 2017, was extended until 2022. At that point, it was replaced by the Tiered-Budget Independent Interactive Media Agreement along with the Interim Interactive Media Agreement and, most recently, the Independent Interactive Localization Agreement.

Katie Sikkema, a union contracts consultant, explained on LinkedIn that the updated agreement “includes a mandatory buyout of all reuse and integration for an additional 50% of scale, which means the IP owner can use the (original, human-made) recordings for whatever they want with no further fees due (except merchandising/talking toys, which must be separately negotiated).”

The contract describes generative AI (GenAI) as a “subset of AI that learns patterns from data and then produces content based on those patterns.” 

Interestingly, GenAI is considered separate from “digital replicas” of performers, including voice actors, though the term is not defined. To that point, employers are required to provide the union advance notice if they intend to use GenAI to generate material other than digital replicas. 

Employers that want to create GenAI material using prompts including a performer’s name, or a unique character associated with that performer, must get consent from the performer and bargain for the use of GenAI material at a specific minimum rate.

SAG-AFTRA’s strikes have brought attention to the issues GenAI presents for the entertainment industry, an area ripe with opportunities for language AI startups specializing in dubbing. In March 2024, the union ratified the 2023 Television Animation Agreement, which includes “strong protections around the use of artificial intelligence” for voice acting and other performances. 

Tuesday, November 12, 2024

Google Says There’s a Better Way to Create High-Quality Training Data for AI Translation

In an October 14, 2024 paper, Google researchers highlighted the potential of AI translations refined by humans or human translations refined by large language models (LLMs) as alternatives to traditional human-only references.


Talking to Slator, Zhongtao Liu, a Software Engineer at Google, explained that their study addresses a growing challenge in the translation industry: scaling the collection of high-quality data needed for fine-tuning and testing machine translation (MT) systems. 

With translation demand expanding across multiple languages, domains, and use cases, traditional methods that rely solely on human translators have become increasingly expensive, time-consuming, and hard to scale.

To address this challenge, the researchers explored more efficient approaches to collect high-quality translation data. They compared 11 different approaches — including human-only, machine-only, and hybrid methods — to determine the most effective and cost-efficient one.

Human-only workflows involved either a single human translation step or included an additional one or two human review steps. Machine-only workflows ranged from single-step AI translations using top AI systems — MT systems or LLMs — to more complex workflows, where AI translations were refined by an LLM. Hybrid workflows combined human expertise and AI efficiency; in some cases, AI translations were refined by humans (i.e., post-editors), while in others, human translations were refined by LLMs.

They found that combining human expertise and AI efficiency can achieve translation quality comparable to, or even better than, traditional human-only workflows — all while significantly reducing costs. “Our findings demonstrate that human-machine collaboration can match or even exceed human-only translation quality while being more cost-efficient,” the researchers said.

The best combination of quality and cost appears to be human post-editing of AI translations. This approach delivered top-tier quality at only 60% of the cost of traditional human-only methods, while maintaining the same level of quality.

“This indicates that human-machine collaboration can be a faster, more cost-efficient alternative to traditional collection of translations from humans, optimizing both quality and resource allocation by leveraging the strengths of both humans and machines,” they noted.

The researchers emphasized that the quality improvements stem from the complementary strengths of human and AI collaboration, rather than from the superior capability of either the AI or the human (post-editor) alone, underscoring the importance of leveraging both human and AI strengths to achieve optimal translation quality.

They noted that LLMs were less effective than human post-editors at identifying and correcting errors in AI-generated translations. On the other hand, human reviewers tended to make fewer changes when reviewing human-generated translations, possibly overlooking certain errors. Interestingly, even additional rounds of human review did not substantially improve the quality. This observation supports the argument for human-machine collaboration, where each component helps address the other’s blind spots, according to the researchers.

“These findings highlight the complementary strengths of human and machine post-editing methods, indicating that a hybrid method is likely the most effective strategy,” they said.

Authors: Zhongtao Liu, Parker Riley, Daniel Deutsch, Alison Lui, Mengmeng Niu, Apu Shah, and Markus Freitag


Monday, October 28, 2024

Leading Localization from Asia with EC Innovations’ Sijie Wei

Sijie Wei, Co-CEO of language services, technology, and game localization specialist EC Innovations (ECI), joins SlatorPod to talk about his new role as co-CEO and leading one of Asia’s largest LSPs with revenues exceeding USD 50m in 2023.


Sijie describes how ECI's initial focus on assisting Western blue-chip companies to enter China evolved into helping Chinese digital titans like Tencent and ByteDance extend their product offerings internationally.

Sijie emphasized the difficulties facing the Asia-Pacific market, where localization maturity in several verticals still lags behind that of the US and Europe. But as sectors like e-commerce, artificial intelligence, and electric vehicles develop, he sees enormous development potential.

Sijie noted that Chinese businesses want to create their own language AI solutions, which makes the industry extremely competitive. This study helps ECI apply state-of-the-art AI developments to client projects. 

https://youtu.be/PrJkZEWWCN0

In game localization, Sijie continues to see substantial growth potential. He recognizes that localizing games from China to global markets and vice versa is equally challenging due to differences in player preferences, monetization methods, and cultural contexts.

Sijie shared his thoughts on the financial environment, pointing out that the uncertainty surrounding the adoption of AI in several industries, such as localization, is the reason why market values are currently lower.

Sijie addressed the balance between AI and human localization knowledge in her conclusion, stressing that although AI can increase efficiency, human quality is still preferable in many situations.

Monday, September 23, 2024

Smartcat's Series C Funding, YouTube Dubs Launch, Viva Translate Closes Down

Slator- Language Industry Intelligence

Florian and Esther discuss the language industry news of the week, where they give their impressions from SlatorCon Silicon Valley and touch upon the findings from the 2024 ALC Industry Survey.

In a significant funding update, Esther reports that Smartcat raised USD 43m in a Series C round, bringing their total funding to USD 70m. This funding will support product innovation in AI translation and multilingual content generation.

Florian talks about YouTube’s potential launch of AI dubbing, a feature in testing that aims to generate translated audio tracks for videos, significantly enhancing content accessibility and engagement.

In Esther’s M&A corner, Cloudbreak, now rebranded as Equiti, acquired its competitor Voyce and brought on a new private equity partner, Heritage Group. Meanwhile, EasyTranslate acquired World Translation, expanding its reach in the Nordic and DACH regions.

The duo bid farewell to publicly traded Keywords Studios, which is delisting after being acquired by private equity firm EQT. They also note the shutdown of Viva Translate, a speech-to-speech translation company that will open-source its tools as it winds down.

Sunday, September 8, 2024

Highlights from SlatorCon Silicon Valley 2024

On September 5, 2024, more than 150 language industry and technology leaders gathered at Hotel Nia in Menlo Park, Silicon Valley.

The event offered a friendly and relaxed environment, encouraging networking and reconnections among participants. Attendees from over a dozen countries and four continents emphasized the importance of in-person Slator events in addition to virtual ones. The expo hall was also buzzing with activity.

Esther Bond, Head of Advisory at Slator, kicked off the event with a warm welcome, outlining the day's presentations and panels, and encouraging delegates to network and engage with each other.

Key Takeaways from SlatorCon Silicon Valley 2024

Florian Faes, Managing Director of Slator, opened the sessions by presenting key insights from Slator’s latest research on the language industry's current state. He discussed practical applications of large language models (LLMs) in localization workflows and shared predictions for the next few years.

RWS took the stage for the first presentation, with Vasagi Kothandapani and Mark Lawyer discussing the diversification of services into AI solutions. They emphasized the role of content as a driving force for digital transformation, business innovation, enhancing customer experience, corporate growth, global engagement, and market evolution.

Key Takeaways from SlatorCon Silicon Valley 2024

The day's first panel, moderated by Esther Bond, focused on investment strategies.

Andrew Doane of K1 Investment Management and Aditya Govil from VSS Capital Partners explored the influence of AI on the language technology sector, with particular emphasis on the healthcare and B2B SaaS industries. They also discussed the role of private equity in the language tech space and shared insights on strategic considerations for investments and acquisitions.

Helena Batt, who oversees localization operations for the TED Conferences, took the podium next to provide unique insights on the organization’s implementation of AI dubbing for TED Talks. Among the technical challenges encountered, Batt mentioned preserving vocal characteristics and emotional nuance, and achieving seamless lip sync.

Betting on Technology

The Language AI Stack panel, moderated by Anna Wyndham, Slator's Head of Research, featured insights from Georg Ell of Phrase and Hameed Afssari of Uber. They discussed AI as a technology stack, focusing on the practical applications of large language models (LLMs) in localization, including machine translation (MT), workflow optimization, and managing linguistic assets.

A second technology panel, led by Florian Faes, explored the interpreting field. Oddmund Braaten from Interprefy, Fardad Zabetian from KUDO, and Jeremy Woan from CyraCom International shared their perspectives on how automation transforms interpreting services.

Another panel, moderated by Alex Edwards, Slator Senior Research Analyst, offered insights on localization systems integration, global 24/7 services, and enterprise program management. Panelists included Pavel Soukenik from Acolad, Nitin Singhal from SnapLogic, and Agustín Da Fieno Delucchi from Microsoft.

Silvio Picinini from eBay Localization delivered a thought-provoking presentation, exploring two scenarios: applying AI to existing localization processes or reimagining those processes entirely, and the potential outcomes of each approach.

Florian Faes concluded the event with closing remarks, inviting attendees to join SlatorCon Remote in November 2024 or meet in person again at SlatorCon London in 2025. More detailed follow-up coverage is forthcoming.

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